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: SWGemu

  1. #1
      Kilgor
    20.03.2007
    msk
    1,996

    SWGemu

    SWGemu .

    :

    0.
    1.
    2. .
    3. .
    4.
    5. Core3.




    1.

    : Level: 5
    HAM (, , ): Level: 5
    : Level: 5
    ( ..): Level:
    : Level: 5
    : Level: 5
    : Level: 4
    (/tell): Level: 5
    : Level: 5
    : Level: 5
    : Level: 5
    ( ): Level: 5
    : Level: 5
    (/trade): Level: 5
    ( ): Level: 5
    : Level: 5
    : Level: 5
    : Level: 5
    : Level: 5
    (cell movement): Level: 5
    : Level: 5
    /tip - : Level: 5


    2.

    (, ): Level: 5
    (/attack): Level: 5
    : Level: 5
    / : Level: 5
    /: Level: 5
    /: Level: 5

    3.

    : Level: 5
    : Level: 5
    : Level: 5

    4. NPC

    NPC: Level: 5
    NPC: Level: 5
    NPC: Level: 5
    NPC AI: Level: 4

    5. ,

    : Level: 5
    (, , , ): Level: 4
    : Level: 5
    : Level: 5
    : Level: 5
    : Level: 5
    : Level: 0
    : Level: 0
    (, , ): Level: 5
    : Level: 0
    (): Level: 5
    : Level: 5
    : Level: 5
    ( ): Level: 4
    : Level: 5
    : Level: 5
    : Level: 4
    : Level: 4


    6. ()

    NPC : Level: 5
    : Level: 5
    : Level: 1
    : Level: 0

    7. Jump To Lightspeed

    : Level: 4
    : Level: 4
    (, ): Level: 2
    : Level: 0
    : Level: 0
    : Level: 4

    =====================================

    , :

    1. SQL .
    2. .
    3. .
    4. .
    5. Core3.


    b.

    (): Level: 4
    NPCs: Level: 4
    : Level: 4
    : Level: 4
    : Level:5
    NPC ( ): Level: 3
    : Level:5
    Chidorin; 09.04.2009 14:11. : , , , (),

  2. #2

    08.06.2007
    24

    .

    .

    Jedi skills:
    All jedi skills disabled at the moment.

    Squad Leader:
    None

    Scout:
    None

    Medic:
    Heal damage (/healdamage)

    Doctor:
    heal state (/healstate)

    Combat medic:
    None

    Creature Handler:
    None

    Bio-engineer:
    None

    Artisan:
    None

    Chef:
    None

    Architect:

    None

    Armoursmith:

    None

    Droid engineer:
    None

    Weaponsmith:
    None

    Tailor:

    None

    Shipwright:
    None

    Merchant:
    None

    Entertainer:
    Song rock (/startmusic rock)
    Song starwars2(/startmusic starwars2)
    Song folk(/startmusic folk)
    Song starwars3(/startmusic starwars3)
    Song ceremonial(/startmusic ceremonial)

    Flourish 8 (/flo8)

    Dancer:
    Basic (/startdance basic)
    All dances work, type /startdance to see the list, i can't name them all because i havnt been on for a bit.

    flourish 1 (/flo1)
    flourish 2 (/flo2)
    flourish 3 (/flo3)
    flourish 4 (/flo4)
    flourish 5 (/flo5)
    flourish 6 (/flo6)
    flourish 7 (/flo7)
    [/COLOR]

    Musician:
    StarWars1 (/startsong starwars1)
    flourish 1 (/flo1)
    flourish 2 (/flo2)
    flourish 3 (/flo3)
    flourish 4 (/flo4)
    flourish 5 (/flo5)
    flourish 6 (/flo6)
    flourish 7 (/flo7)
    Song ballad (/startmusic ballad)
    Song waltz (/startmusic waltz)
    Song jazz (/startmusic jazz)
    Song virtuoso (/startmusic virtuoso)
    Song western (/startmusic western)



    Smuggler:
    None

    Marksman:
    Action shot 1 (/actionshot1)
    Body shot 1 (/bodyshot1)
    Body shot 2 (/bodyshot2)
    Full auto single 1 (/fullautosingle1)
    Headshot 1 (/headshot1)
    Headshot 2 (/headshot2)
    Health shot 1 (/healthshot1)
    Leg shot 1 (/legshot1)
    Leg shot 2 (/legshot2)
    Mind shot 1 (/mindshot1)
    Overcharge shot 1 (/overchargeshot1)
    Overcharge shot 2 (/overchargeshot2)
    Point blank area shot 1 (/pointblankarea1)
    Point blank single shot 1 (/pointblanksingle1)
    Supression fire 1 (/supressionfire1)
    Threaten shot (/threatenshot)
    Tumble to kneeling (/tumbletokneeling)
    Warning shot (/warningshot)

    Bounty Hunter:
    bleeding shot (/bleedingshot)
    Confusion shot (/confusionshot)
    Eye shot (/eyeshot)
    Fast Blast (/fastblast)
    fire knockdown (/knockdownfire)
    Lightning cone 1 (/firelightningcone1)
    Lightning cone 2 (/firelightningcone2)
    Lightning single 1 (/firelightningsingle1)
    Lightning single 2 (/firelightningsingle2)
    Spray shot (/sprayshot)
    Torso shot (/torshoshot)
    Underhand shot (/underhandshot)

    Commando:
    Acid Cone 1 (/fireacidcone1)
    Acid Cone 2 (/fireacidcone2)
    Acid Single 1 (/fireacidsingle1)
    Acid Single 2 (/fireacidsingle2)
    Flame Cone 1 (/flamecone1)
    Flame Cone 2 (/flamecone2)
    Flame Single 1 (/flamesingle1)
    Flame Single 2 (/flamesingle2)

    Pistoleer:
    Health shot 2 (/healthshot 2)
    Point blank single 2 (/pointblanksingle2)
    Body shot 3 (/bodyshot3)
    Point blank area 2 (/pointblankarea2)
    Disarming shot 1 (/disarmingshot1)
    Double tap (/doubletap)
    Stopping shot (/stoppingshot)
    Fan shot (/fanshot)
    Pistol melee defense 1 (/pistolmeleedefense1)
    Pistol melee defense 2 (/pistolmeleedefense2)
    Disarming shot 2 (/disarmingshot2)
    Multi Target Pistol shot (/multitargetpistolshot)

    Rifleman:
    Strafe Shot 1 (/strafeshot1)
    Mind shot 2 (/mindshot2)
    Head shot 3 (/headshot3)
    Suprise shot (/supriseshot)
    Sniper shot (/snipershot)
    Conceal shot (/concealshot)
    Flushing shot 1 (/flushingshot1)
    Startle shot 1 (/startleshot1)
    Flushing shot 2 (/flushingshot2)
    Startle shot 2 (/startleshot2)
    Flurry shot 1 (/flurryshot1)
    Warning shot (/warningshot)
    Supression fire 1 (/supressionfire1)
    Strafe shot 2 (/strafeshot2)

    Carbineer:

    Action shot 2 (/actionshot2)
    Full auto single 2 (/fullautosingle2)
    Scatter shot 1 (/scattershot1)
    Wild shot 1 (/wildshot1)
    Scatter shot 2 (/scattershot2)
    Wild shot 2 (/wildshot2)
    Leg shot 3 (/legshot3)
    Crippling shot (/cripplingshot)
    Burst shot 1 (/burstshot1)
    Burst shot 2 (/burstshot2)
    Supression fire 2 (/supressionfire2)
    Full auto area 1 (/fullautoearea1)
    Charge Shot 1 (/chargeshot1)
    Full auto area 2 (/fullautoarea2)
    Charge shot 2 (/chargeshot2)

    Brawler:
    Warcry 1 (/warcry1)
    Warcry 2 (/warcry2)
    Intimidate 1 (/intimidate1)
    Intimidate 2 (/intimidate2)
    Berserk 1 (/berserk1)
    Center of being (/centerofbeing)
    One handed lunge 1 (/melee1hlunge1)
    Two handed lunge 1 (/melee2hlunge1)
    Unarmed lunge 1 (/unarmedlunge1)
    Polearm lunge 1 (/polearmlunge1)
    Unarmed hit 1 (/unarmedhit1)
    Unarmed stun 1 (/unarmedstun1)
    Unarmed blind 1 (/unarmedblind1)
    Unarmed spin attack 1 (/unarmespinattack1)
    One handed hit 1 (/melee1hhit1)
    One handed body hit 1 (/melee1hbodyhit1)
    One handed dizzy 1 (/melee1hdizzy1)
    One handed spin attack 1 (/melee1hspinattack1)
    Two handed hit 1 (/melee2hhit1)
    Two handed head hit 1 (/melee2hheadhit1)
    Two handed sweep 1 (/melee2hsweep1)
    Two handed spin attack 1 (/melee2hspinattack1)
    Polearm hit 1 (/polearmhit1)
    Polearm leg hit 1 (/polearmleghit1)
    Polearm stun 1 (/polearmstun1)
    Polearm spin attack 1 (/polearmspinattack1)
    Berserk 2 (/berserk2)
    Intimidate 2 (/intimidate2)
    Warcry 2 (/warcry2)
    One handed lunge 2 (/melee1hlunge2)
    Two handed lunge 2 (/melee2hlunge2)
    Unarmed lunge 2 (/unarmedlunge2)
    Polearm lunge 2 (/polearmlunge2)

    Teras Kasi:
    Unarmed hit 2 (/unarmedhit2)
    Unarmed knockdown 1 (/unarmedknockdown1)
    Unarmed knockdown 2 (/unarmedknockdown2)
    Unarmed dizzy 1 (/unarmeddizzy1)
    Unarmed Combo 1 (/unarmedcombo1)
    Unarmed spin attack 2 (/unarmedspinattack2)
    Unarmed Combo 2 (/unarmedcombo2)
    Unarmed body hit 1 (/unarmedbodyhit1)
    Unarmed leg hit 1 (/unarmedleghit1)
    Unarmed head hit 1 (/unarmedheadhit1)
    Unarmed hit 3 (/unarmedhit3)

    Fencer:
    One handed hit 2 (/melee1hhit2)
    One handed scatter hit 1 (/melee1hscatterhit1)
    One handed dizzy 2 (/melee1hdizzy2)
    One handed scatter hit 2 (/melee1hscatterhit2)
    One handed health hit 1 (/melee1hhealthhit1)
    One handed spin attack 2 (/melee1hspinattack2)
    One handed health hit 2 (/melee1hhealthhit2)
    One handed body hit 2 (/melee1hbodyhit2)
    One handed body hit 3 (/melee1hbodyhit3)
    One handed blind 1 (/melee1hblind1)
    One handed blind 2 (/melee1hblind2)
    One handed hit 3 (/melee1hhit3)

    Swordsman:

    Two handed hit 2 (/melee2hhit2)
    Two handed area attack 1 (/melee2hareaattack1)
    Two handed area attack 2 (/melee2hareaattack2)
    Two handed area attack 3 (/melee2hareaattack3)
    Two handed head hit 2 (/melee2hheadhit2)
    Two handed head hit 3 (/melee2hheadhit3)
    Two handed spin attack 2 (/melee2hspinattack2)
    Two handed sweep 2 (/melee2hsweep2)
    Two handed mind hit 1 (/melee2hmindhit1)
    Two handed mind hit 2 (/melee2hmindhit2)
    Two handed hit 3 (/melee2hhit3)

    Pikeman:
    Polearm hit 2 (/polearmhit2)
    Polearm stun 2 (/polearmstun2)
    Polearm spin attack 1 (/polearmspinattack1)
    Polearm leg hit 2 (/polearmleghit2)
    Polearm area attack 2 (/polearmareaattack2)
    Polearm leg hit 3 (/polearmleghit3)
    Polearm sweep 1 (/polearmsweep1)
    Polearm sweep 2 (/polearmsweep2)
    Polearm action hit 1 (/polearmactionhit1)
    Polearm action hit 2 (/polearmactionhit2)
    Polearm hit 3 (/polearmhit3)

    Pilot:

    Couldn't be tested

    Red text = unsure/newly added

  3. #3
      Kilgor
    20.03.2007
    msk
    1,996

    .

    - , - ( Squill Cave Beetle Cave), ...

  4. #4
      Dark
    06.06.2007
    20

    ! =) ...)

  5. #5
      Chidorin
    14.08.2007
    887

    -
    jt90

  6. #6
      Kilgor
    20.03.2007
    msk
    1,996

    2 JT90 , , SWGEmu =)

    , , , =)

  7. #7
      Chidorin
    14.08.2007
    887

    , ,
    jt90

  8. #8
      Djaf Ded
    28.03.2007
    1,576

    , ?
    , -
    , ...
    -------------------------------------------------------------------------------------------------------

  9. #9
      Chidorin
    14.08.2007
    887

    Oru

    , JTL , , JTL .
    -------------------------------------------------------
    -Will JTL and Jedi be in the game at release?

    -Jedi will be in, JTL wont. We have all the research done for JTL, but it still has to be coded. Currently we are focusing on the ground-game, so if someone, or a group would start working on it, it could be done by release.

    ---------------------------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------------------------

    : ???=)))
    =): , , , ,
    -------------------------------------------------------
    our community members always ask it anyway: When will the emulator be released?

    -There are too many yet unkown factors to estimate, we cant even guess, but we do everything to release it as soon as possible.
    jt90

  10. #10
      DarkLord
    29.04.2008
    103

    2 +))
    SWGEmu: RibSlicer

  11. #11

    15.04.2008
    1,767

    ??
    Chidorin; 30.06.2008 16:32. : ,

  12. #12
      Chidorin
    14.08.2007
    887

    LordofRock
    ??
    jt90

  13. #13
      Chidorin
    14.08.2007
    887

    Chidorin; 14.07.2008 17:51.
    jt90

  14. #14
      Chidorin
    14.08.2007
    887

    5!!!!
    jt90

  15. #15
      Gundos
    07.11.2007
    691

    5 ...

  16. #16

    15.04.2008
    1,767

    !!!

  17. #17
      Kilgor
    20.03.2007
    msk
    1,996

    ... swgemu , ! =)

  18. #18

    15.04.2008
    1,767

    Kilgor
    ... swgemu , ! =)
    !!

  19. #19

    15.04.2008
    1,767

    ???

  20. #20
      Kilgor
    20.03.2007
    msk
    1,996

    () ... , - =)

  21. #21

    08.02.2008
    13

    , swgemu.com

  22. #22
      Chidorin
    14.08.2007
    887

    XenoMORPh
    , swgemu.com
    ,
    jt90

  23. #23
      pss88
    19.09.2008
    33

    Jt90, 14.07.2008 20:53. : , , 4! -5!!! =)
    - , , , ?... ?

  24. #24
      Chidorin
    14.08.2007
    887

    , ( =)) , , , , ...
    , , , ,
    .. Jump to the Lightspeed
    jt90

  25. #25
      Chidorin
    14.08.2007
    887

    .

    :
    : , -5
    , : , , , , -5
    (): -5
    : -4

    ..
    Chidorin; 09.04.2009 14:10.
    jt90

  26. #26

    15.04.2008
    1,767

    )) !!

  27. #27

    15.04.2008
    1,767

    ))) !!! !!! ))))

  28. #28
      Taner
    28.03.2007
    1,109

    .


    If one player has enough XP to buy a skill box but doesn't have enough skill points and is trained by another player, he will lose the XP required for the box but won't get it.

    , , , . .
    , .

    \tell Taner, Simka
    SWGEmu Liberator

  29. #29
      Kilgor
    20.03.2007
    msk
    1,996

    ...
    \tell kilgor
    SWGEmu TC Basilisk

  30. #30
      Nemesiz
    17.07.2011
    76

    , .
    ---------------
    cobiy dedr nemesiz alekseevich

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